Painting
Pressure, tilt, rotation. Every stroke previews through the full graph in real time.
Nodes
Generators, filters, canvases — wire them together. Non-destructive by default.
GPU
Metal on Mac, DirectX on Windows. Real-time at 4K.
Native
C++ with a custom renderer. No Electron. Sub-second startup.
Extensible
Write nodes in TypeScript. Hot-reloads while you work.
Cross-platform
macOS and Windows. Same files, same output.