Generators

Textures, shapes, patterns, and text from nothing but settings.

Generators make images from settings alone. They start a chain and feed everything downstream. Most have W and H; work small while you dial things in.

Textures#

Node What it makes
Noise Perlin, Simplex, Voronoi, Turbulence, Ridged, or White. Tick Tileable for a seamless repeat. Voronoi adds a Cells dropdown for cracks and facets.
Gradient Linear, radial, or angular. Up to 16 color stops; drag them where you want.
Solid Color A flat fill.
Pattern Checkerboard, stripes, dots, or grid. Seamless, unless you tilt the stripes.
Particles A spray of discs, rings, or streaks, still or moving: rain, snow, sparks, bubbles (see Animation). Per-particle size, softness, opacity, rotation. Thousands render live.

Shapes and stamps#

Node What it makes
Shape Crisp shapes at any size: circle, box, capsule, hexagon, heart, moon, ring, and more. Optional Edge Band outline, Transparent background. Its Distance output drives clean Bevels.
Text Image Typed text as a transparent image. Any system font. Filter it, warp it, paint over it.
Scatter Stamps an image across the canvas, scattered or on a grid, at random sizes and rotations. Same seed, same layout.
Circular Splatter Stamps an image around a circle. Rivets, beads, filigree. Wire a shape's Distance in to ring any silhouette.

Utilities#

Helpers that drive other nodes rather than make pictures.

Node What it does
Time The playback clock in seconds. Wire it into anything to animate.
Animation Curve Keys a value over time.
Math Add, subtract, multiply, sin, cos, and more on two values.
Remap Rescale a value from one range to another.
Smooth Ease a changing value.
Switch Route one of several images through.
Color / Number / Boolean A value you can wire anywhere. Handy as subgraph ports.

Press Play in the title bar to start the clock. More in Animation.

Code#

Prefer to write it? Shader, JavaScript, and Plot render live from code. Magerie only. See Code Nodes.

Where to next#